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Connecting Dungeon Rooms Seamlessly Through Doors

Dungeon generation is a technique used in many games to create levels dynamically rather than designing them manually. A common method involves placing rooms randomly on a rigid grid, then connecting them with paths. This works, but often limits the layout’s creativity and flexibility. But what if you wanted more freedom, diversity, and organic layouts?

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What a Ransomware Case Taught Me About the Risks of NTDS.dit

The NTDS.dit file is the database of an Active Directory domain, essentially the gold vault of your kingdom, a core component in a domain, but also an often overlooked HVT. Learn how attackers used this file to support their cause, and how you can harden your environment to not become their next victim.

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Implementing a simple CI/CD implementation with PowerShell & Git

CI/CD, or Continuous Intergration and Continous Delivery/Deployment sounds serious, but it is very simple. Let's go over how you can build a simple implementation with PowerShell and Git, like with your personal websites!